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The town is dominated by Pillowtronics, a company that made its name making pillows but then at some point shifted to high-end computers.
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As the game opens up, you start to see more of the oddities of this seemingly simple town. The premise of the game seems simple at the outset: find out who committed the murder and arrest him. The game tasks you with exploring the environment and interacting with it using combinations of items and these simple commands, such as “Use balloon animal with corpse.” While it feels and plays like a classic adventure title, the game is very self aware, cracking jokes and offering criticism of the adventure game genre, even directly calling out rival Sierra Online at times. A decent portion of the screen is taken up with commands and your inventory. Thimbleweed Park offers all of the same ideas of classic adventure games in the vein of Monkey Island. Thus begins a modern yet classical adventure game from Ron Gilbert and Gary Winnick of Maniac Mansion and The Secret of Monkey Island fame. On top of that, there is clearly some kind of behind the scenes conspiracy working to stop the agents from completing their investigation. The two federal agents who come upon the scene want to solve the crime but are also pursuing other, more secretive goals in the city.
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The small town is hit by a murder and a body is dumped in a river, yet the residents of Thimbleweed Park don’t seem overly concerned about it, including the local Sheriff. Right from the beginning it’s clear that something weird is going on in Thimbleweed Park.